科技报告详细信息
Direct Calculation of MIP
Wu, Kevin
HP Development Company
关键词: computer graphics;    texture mapping;    MIP mapping;    trilinear filtering;    floating-point arithmetic;   
RP-ID  :  HPL-98-112
学科分类:计算机科学(综合)
美国|英语
来源: HP Labs
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【 摘 要 】

This paper describes a method applicable to texture mapping for calculating the MIP-map level directly from the IEEE-standard floating-point representation of the compression value. This calculation ordinarily requires execution of a base-2 logarithm, and it needs to be performed once per pixel. However, the full logarithm need not be evaluated because only the integer part of the result is required. The MIP-map level is essentially the base-2 exponent of the MIP map compression value, and this exponent is immediately available from the IEEE-standard floating- point representation. 6 Pages

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