期刊论文详细信息
| IEICE Electronics Express | |
| The design of compressed memory system for depth data in 3D rendering processors | |
| Woo-Nam Jeong1  Hong-Sik Kim1  Dong-Seok Kim2  Tack-Don Han1  Duk-Ki Yoon2  Jin-Hong Park1  Woo-Chan Park2  | |
| [1] Department of Computer Science, Yonsei University;Department of Computer Engineering, Sejong University | |
| 关键词: graphics processor; memory system; compression; | |
| DOI : 10.1587/elex.7.1622 | |
| 学科分类:电子、光学、磁材料 | |
| 来源: Denshi Jouhou Tsuushin Gakkai | |
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【 摘 要 】
References(4)We propose an effective compressed memory system to address bandwidth problem of depth data for low-power 3D rendering processors. The proposed memory system performs on-the-fly compression for depth data to be stored into external memory. If the compression rate meets or exceeds a selected threshold value, then the compressed depth data are stored into internal SRAM; otherwise the original depth data are stored into external DRAM. Experimental simulation results show that the proposed memory system could reduces the external DRAM usage by about 82%.
【 授权许可】
Unknown
【 预 览 】
| Files | Size | Format | View |
|---|---|---|---|
| RO201911300052263ZK.pdf | 638KB |
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