We describe the spacetime discontinuous Galerkin method, a new type of finite-element method which promises dramatic improvement in solution speed for hyperbolic problems. These methods require the generation of spacetime meshes that satisfy a special causality constraint. This work focuses on the extensionof the existing 2d×time spacetime meshing algorithm known as TentPitcher to 3d×time problems. Wereview existing work based on TentPitcher. Then, we extend TentPitcher to 3d×time and derive methods for handling mesh adaptivity operations. Next, we describe the software we have developed to implement ouralgorithms and give preliminary results of testing. We also identify unresolved theoretical and engineering issues associated with our new methods and suggest directions for further research.
【 预 览 】
附件列表
Files
Size
Format
View
Adaptive unstructured spacetime meshing for four-dimensional spacetime discontinuous Galerkin finite element methods