期刊论文详细信息
Frontiers in Public Health
A systematic review: Virtual-reality-based techniques for human exercises and health improvement
Public Health
David Dagan Feng1  Lei Bi1  Jinman Kim1  Yuting Chen2  Saba Ghazanfar Ali2  Bin Sheng2  Ping Li3  Xiangning Wang4  Nadia Magnenat Thalmann5  Younhyun Jung6  Jihong Wang7 
[1] Biomedical and Multimedia Information Technology Research Group, School of Computer Science, The University of Sydney, Sydney, NSW, Australia;Department of Computer Science and Engineering, Shanghai Jiao Tong University, Shanghai, China;Department of Computing, The Hong Kong Polytechnic University, Kowloon, Hong Kong SAR, China;School of Design, The Hong Kong Polytechnic University, Kowloon, Hong Kong SAR, China;Department of Ophthalmology, Shanghai Sixth People's Hospital Affiliated to Shanghai Jiao Tong University School of Medicine, Shanghai, China;MIRALab, University of Geneva, Geneva, Switzerland;School of Computing, Gachon University, Seongnam, Republic of Korea;Shanghai University of Sport, Shanghai, China;
关键词: virtual reality;    myopia;    amblyopia;    presbyopia;    age-related macular degeneration;    Alzheimer;    multiple sclerosis;    epilepsy;   
DOI  :  10.3389/fpubh.2023.1143947
 received in 2023-02-01, accepted in 2023-03-06,  发布年份 2023
来源: Frontiers
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【 摘 要 】

Virtual Reality (VR) has emerged as a new safe and efficient tool for the rehabilitation of many childhood and adulthood illnesses. VR-based therapies have the potential to improve both motor and functional skills in a wide range of age groups through cortical reorganization and the activation of various neuronal connections. Recently, the potential for using serious VR-based games that combine perceptual learning and dichoptic stimulation has been explored for the rehabilitation of ophthalmological and neurological disorders. In ophthalmology, several clinical studies have demonstrated the ability to use VR training to enhance stereopsis, contrast sensitivity, and visual acuity. The use of VR technology provides a significant advantage in training each eye individually without requiring occlusion or penalty. In neurological disorders, the majority of patients undergo recurrent episodes (relapses) of neurological impairment, however, in a few cases (60–80%), the illness progresses over time and becomes chronic, consequential in cumulated motor disability and cognitive deficits. Current research on memory restoration has been spurred by theories about brain plasticity and findings concerning the nervous system's capacity to reconstruct cellular synapses as a result of interaction with enriched environments. Therefore, the use of VR training can play an important role in the improvement of cognitive function and motor disability. Although there are several reviews in the community employing relevant Artificial Intelligence in healthcare, VR has not yet been thoroughly examined in this regard. In this systematic review, we examine the key ideas of VR-based training for prevention and control measurements in ocular diseases such as Myopia, Amblyopia, Presbyopia, and Age-related Macular Degeneration (AMD), and neurological disorders such as Alzheimer, Multiple Sclerosis (MS) Epilepsy and Autism spectrum disorder. This review highlights the fundamentals of VR technologies regarding their clinical research in healthcare. Moreover, these findings will raise community awareness of using VR training and help researchers to learn new techniques to prevent and cure different diseases. We further discuss the current challenges of using VR devices, as well as the future prospects of human training.

【 授权许可】

Unknown   
Copyright © 2023 Ali, Wang, Li, Jung, Bi, Kim, Chen, Feng, Magnenat Thalmann, Wang and Sheng.

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