PeerJ | |
The contribution of Nintendo Wii Fit series in the field of health: a systematic review and meta-analysis | |
article | |
Julien Tripette1  Haruka Murakami2  Katie Rose Ryan2  Yuji Ohta1  Motohiko Miyachi2  | |
[1] Ochanomizu University;Department of Physical Activity Research, National Institutes of Biomedical innovation, Health and Nutrition | |
关键词: Wii Fit; Balance training; Health and fitness; Health promotion; Active video games; Rehabilitation; Prevention of chronic diseases; | |
DOI : 10.7717/peerj.3600 | |
学科分类:社会科学、人文和艺术(综合) | |
来源: Inra | |
【 摘 要 】
Background Wii Fit was originally designed as a health and fitness interactive training experience for the general public. There are, however, many examples of Wii Fit being utilized in clinical settings. This article aims to identify the contribution of Wii Fit in the field of health promotion and rehabilitation by: (1) identifying the health-related domains for which the Wii Fit series has been tested, (2) clarifying the effect of Wii Fit in those identified health-related domains and (3) quantifying this effect. Method A systematic literature review was undertaken. The MEDLINE database and Games for Health Journal published content were explored using the search term “Wii-Fit.” Occurrences resulting from manual searches on Google and material suggested by experts in the field were also considered. Included articles were required to have measurements from Wii Fit activities for at least one relevant health indicator. The effect of Wii Fit interventions was assessed using meta-analyses for the following outcomes: activity-specific balance confidence score, Berg balance score (BBC) and time-up-and-go test (TUG). Findings A total of 115 articles highlighted that the Wii Fit has been tested in numerous healthy and pathological populations. Out of these, only a few intervention studies have focused on the prevention of chronic diseases. A large proportion of the studies focus on balance training (N = 55). This systematic review highlights several potential benefits of Wii Fit interventions and these positive observations are supported by meta-analyses data (N = 25). For example, the BBC and the TUG respond to a similar extend to Wii Fit interventions compared with traditional training. Conclusion Wii Fit has the potential to be used as a rehabilitation tool in different clinical situations. However, the current literature includes relatively few randomized controlled trials in each population. Further research is therefore required.
【 授权许可】
CC BY
【 预 览 】
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RO202307100013577ZK.pdf | 4016KB | download |