期刊论文详细信息
Sustainability
“Changing the Game–Neighbourhood”: An Energy Transition Board Game, Developed in a Co-Design Process: A Case Study
Mathias Lanezki1  Catharina Siemer1  Steffen Wehkamp1 
[1] Department Energy, OFFIS e.V., Institute for Computer Science, 26121 Oldenburg, Germany;
关键词: serious games;    energy transition;    co-design;    game prototyping;    board game;    smart city;   
DOI  :  10.3390/su122410509
来源: DOAJ
【 摘 要 】

Communicating knowledge about energy transition is a challenge of sustainable development. Serious games are a possible approach to explain complex relationships and present them to citizens. This paper discusses the development process of the serious board game “Changing the Game—Neighbourhood”. Therefore, this paper describes our approach of developing a serious game with co-designers in four phases and illustrates the process using an example. Doing so, the paper focus on two central challenges: (1) How can a serious game be developed for the energy transition, which keeps a balance between learning and playability? (2) How can co-design contribute to the development of a serious game? We found out that the use of prototypes and the influence of different stakeholders as informants, co-designers, and testers were crucial for the expansion of the learning content, the improvement of the gameplay, and the balancing of the difficulty level. In addition, the energy transition at the neighborhood level appeared to be a suitable topic for a serious game. During the development process, the serious game was already used for citizen participation, involving about 120 participants in 15 workshops.

【 授权许可】

Unknown   

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