期刊论文详细信息
International Journal of Environmental Research and Public Health
Effects of Virtual Reality on Cardiac Rehabilitation Programs for Ischemic Heart Disease: A Randomized Pilot Clinical Trial
Raquel Campuzano-Ruiz1  Aurora Araujo-Narváez1  MaríaJesús López-Navas1  Joaquín Domínguez-Paniagua1  Estrella Barreñada-Copete1  Javier Botas-Rodríguez2  Alicia Cuesta-Gómez3  Roberto Cano-de-la-Cuerda3  Cristina García-Bravo4  Sara García-Bravo4  Mariano Florez-Garcia5 
[1] Cardiac Rehabilitation Unit, Hospital Universitario Fundación Alcorcón, Alcorcón, 28922 Madrid, Spain;Cardiology Service, Hospital Universitario Fundación Alcorcón, 28922 Madrid, Spain;Department of Physical Therapy, Occupational Therapy, Rehabilitation and Physical Medicine, Faculty of Health Sciences, Rey Juan Carlos University, 28922 Madrid, Spain;International Doctorate School, Rey Juan Carlos University, 28922 Madrid, Spain;Rehabilitation Service, Hospital Universitario Fundación Alcorcón, 28922 Madrid, Spain;
关键词: ischemic heart disease;    physical exercise;    virtual reality;    cardiac rehabilitation;    video consoles;    video games;   
DOI  :  10.3390/ijerph17228472
来源: DOAJ
【 摘 要 】

(1) Background: The aim of the present study was to determine the effects of a virtual reality (VR) program, as a complementary tool to a conventional cardiac rehabilitation (CR) program in phase II of patients with ischemic heart disease compared to a conventional treatment group. (2) Methods: A single blinded randomized clinical trial was conducted. The patients were randomized to a control group (CG) or an experimental group (EG). The EG carried out a training based on VR of aerobic exercise using the XBOX ONE console and Kinect sensor. Ergometry, metabolic equivalents (METS), Functional Independence Measure, 6-min walk test (6MWT), the Short Form Health Survey-36 Questionnaire (SF-36), the Beck Depression Inventory-II, and the degree of satisfaction and adherence to treatment were used as outcome measures. (3) Results: Our results showed no statistically significant differences between the two groups. Statistical analysis within group for the EG showed statistically significant changes in the variables HR final ergometry, ergometry minutes, % ergometry, METS, final HR 6MWT, 6MWT distance, 6MWT number of laps, and for the SF-36 and Beck Depression Inventory-II. (4) Conclusion: A VR-based video game program, as an adjunct tool to a CR program, showed improvements in ergometry, METS, resistance to fatigue and health-related quality of life with excellent adherence and satisfaction perceived by patients with ischemic heart disease in phase II.

【 授权许可】

Unknown   

  文献评价指标  
  下载次数:0次 浏览次数:0次