期刊论文详细信息
Sustainability
Exploring Gamification Techniques and Applications for Sustainable Tourism
Adina Letiţia Negruᗺ1  Valentin Toader1  Aurelian Sofică1  Mihaela Filofteia Tutunea1  Rozalia Veronica Rus1  Andrei Jean Vasile2  Popescu Catalin2 
[1] Department of Hospitality Services, Faculty of Business, Babeş-Bolyai University, Cluj-Napoca, 7 Horea Street, 400174 Cluj-Napoca, Romania;
关键词: sustainable tourism;    gamification;    hospitality;    applications;   
DOI  :  10.3390/su70811160
来源: mdpi
PDF
【 摘 要 】

Tourism is perceived as an appropriate solution for pursuing sustainable economic growth due to its main characteristics. In the context of sustainable tourism, gamification can act as an interface between tourists (clients), organisations (companies, NGOs, public institutions) and community, an interface built in a responsible and ethical way. The main objective of this study is to identify gamification techniques and applications used by organisations in the hospitality and tourism industry to improve their sustainable activities. The first part of the paper examines the relationship between gamification and sustainability, highlighting the links between these two concepts. The second part identifies success stories of gamification applied in hospitality and tourism and reviews gamification benefits by analysing the relationship between tourism organisations and three main tourism stakeholders: tourists, tourism employees and local community. The analysis is made in connection with the main pillars of sustainability: economic, social and environmental. This study is positioning the role of gamification in the tourism and hospitality industry and further, into the larger context of sustainable development.

【 授权许可】

CC BY   
© 2015 by the authors; licensee MDPI, Basel, Switzerland.

【 预 览 】
附件列表
Files Size Format View
RO202003190007804ZK.pdf 785KB PDF download
  文献评价指标  
  下载次数:12次 浏览次数:74次