期刊论文详细信息
Journal of virtual reality and broadcasting | |
RFIDice - Augmenting Tabletop Dice with RFID | |
Marc Langheinrich1  Steve Hinske1  | |
[1] ETH Zurich$$ | |
关键词: Augmented Dice; Pervasive Computing; Pervasive Games; RFID; Tabletop; | |
DOI : 10.20385/1860-2037/5.2008.4 | |
学科分类:计算机科学(综合) | |
来源: Di P P - N R W | |
【 摘 要 】
Augmented dice allow players of tabletop games to have the result of a roll be automatically recorded by a computer, e.g., for supporting strategy games. We have built a set of three augmented-dice-prototypes based on radio frequency identification (RFID) technology, which allows us to build robust, cheap, and small augmented dice. Using a corresponding readout infrastructure and a sample application, we have evaluated our approach and show its advantages over other dice augmentation methods discussed in the literature.
【 授权许可】
Unknown
【 预 览 】
Files | Size | Format | View |
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RO201912010263366ZK.pdf | 2325KB | download |