Journal of virtual reality and broadcasting | |
Playing with the Real World | |
Anneke Winter1  Albrecht Schmidt1  Matthias Kranz1  Paul Holleis1  | |
[1] University of Munich$$ | |
关键词: Design; Experimentation; Game Controller; Human Factors; Input Device; Pervasive Computing; Playful Computing; Sensors; | |
DOI : 10.20385/1860-2037/3.2006.1 | |
学科分类:计算机科学(综合) | |
来源: Di P P - N R W | |
【 摘 要 】
In this paper we provide a framework that enables the rapid development of applications using non-standard input devices. Flash is chosen as programming language since it can be used for quickly assembling applications. We overcome the difficulties of Flash to access external devices by introducing a very generic concept: The state information generated by input devices is transferred to a PC where a program collects them, interprets them and makes them available on a web server. Application developers can now integrate a Flash component that accesses the data stored in XML format and directly use it in their application.
【 授权许可】
Unknown
【 预 览 】
Files | Size | Format | View |
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RO201912010263328ZK.pdf | 858KB | download |