Journal of virtual reality and broadcasting | |
A Physically Based Transmission Model of Rough Surfaces | |
Yinlong Sun1  Huiying Xu1  | |
[1] Purdue University$$ | |
关键词: BTDF; Light Scattering; Monte Carlo Simulation; Rough Surface; Transmission Model; | |
DOI : 10.20385/1860-2037/5.2008.9 | |
学科分类:计算机科学(综合) | |
来源: Di P P - N R W | |
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【 摘 要 】
Transparent and translucent objects involve both light reflection and transmission at surfaces. This paper presents a physically based transmission model of rough surface. The surface is assumed to be locally smooth, and statistical techniques is applied to calculate light transmission through a local illumination area. We have obtained an analytical expression for single scattering. The analytical model has been compared to our Monte Carlo simulations as well as to the previous simulations, and good agreements have been achieved. The presented model has potential applications for realistic rendering of transparent and translucent objects.
【 授权许可】
Unknown
【 预 览 】
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RO201912010263359ZK.pdf | 4185KB | ![]() |