International Journal of Online Engineering | |
Development of a Kinect Rehabilitation System | |
Octavian Postolache1  João Couto Soares2  Joaquim Gabriel2  Ãgata Vieira3  | |
[1] Faculty of Engineering of the University of PortoRua Dr. Roberto Frias, s/n4200-465PortoPortugalFaculty of Engineering of the University of PortoRua Dr. Roberto Frias, s/n4200-465PortoPortugalFaculty of Engineering of the University of PortoRua Dr. Roberto Frias, s/n4200-465PortoPortugal;Abel Salazar Biomedical Sciences Institute of the University of PortoRua de Jorge Viterbo Ferreira, 2284050-313PortoPortugalAbel Salazar Biomedical Sciences Institute of the University of PortoRua de Jorge Viterbo Ferreira, 2284050-313PortoPortugalAbel Salazar Biomedical Sciences Institute of the University of PortoRua de Jorge Viterbo Ferreira, 2284050-313PortoPortugal | |
关键词: kinect; serious games; stroke rehabilitation; | |
DOI : | |
学科分类:社会科学、人文和艺术(综合) | |
来源: International Association of Online Engineering | |
【 摘 要 】
Abstract?Microsoft Kinect camera has been used in serious games applications, like for rehabilitation purposes, almost since it became available in the market. This article presents a clinical view regarding home-based physiotherapy for patients that suffered a stroke and details on the development of the rehabilitation system - Kinect-RehabPlay. This system uses the Kinect sensor together with the Unity3D game engine software to create the animation and visual environment. Currently, it is able to track, recording and comparing movements (doctor versus patient), and adjust the game configuration in real-time.
【 授权许可】
Unknown
【 预 览 】
Files | Size | Format | View |
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RO201912010223874ZK.pdf | 13KB | download |