期刊论文详细信息
| Journal Of Information Technology In Construction | |
| Using game engines for physical based simulations a forklift | |
| 关键词: virtual construction; physics-based simulation; physics engine; game engine; Blender; | |
| DOI : | |
| 学科分类:工程和技术(综合) | |
| 来源: Itcon | |
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【 摘 要 】
The detailed simulation of construction operations remains a challenging task in construction practice. A tremendous number of labor-hours are required to set key frames of an animation step-by-step and considerable computational power is needed to render
【 授权许可】
CC BY
【 预 览 】
| Files | Size | Format | View |
|---|---|---|---|
| RO201909020090270ZK.pdf | 1167KB |
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