Frontiers in ICT | |
The Effects of the Use of Serious Game in Eco-Driving Training | |
l1  Boucheix, Jean Michel3  Kemey, Andras5  Hrimech, Hamid7  Cauchard, Fabrice9  Beloufa, Sabrina1,11  Merienne, Frederic1,12  Vedrenne, Joë1,13  | |
[1] Hassan Premier, Morocco;de Bourgogne, France;la dé, HeSam, Institut Image, France;LE2I UMR6306, Arts et MéLaboratoire dâéLaboratoire dâanalyse et modéRENAULT, Technical Center for Simulation â TCRAVA 013, France;cision, Ecole Supéle AAFE â Universitélisation de système pour lâaide àrieure de Technologie de Berrechid, Universitétiers, CNRS, Univ. Bourgogne Franche-Comtétude des apprentissages et du développement (LEAD) â UMR 5022 du CNRS, Pô | |
关键词: serious games; interactive guidance metaphors.; virtual environment; driving simulation; eco driving; | |
DOI : 10.3389/fict.2016.00022 | |
学科分类:计算机网络和通讯 | |
来源: Frontiers | |
【 摘 要 】
Serious games present a promising approach to training and learning. The player is engaged in a virtual environment for a purpose beyond pure entertainment, all while having fun. In this paper, we investigate the effects of the use of serious game in eco-driving training. An approach has been developed in order to improve playersâ practical skills in term of eco driving. This approach is based on the development of driving simulation based on serious game, integrating a multisensorial guidance system with metaphors including visual messages (information on fuel consumption, ideal speed area, gearbox managementâ¦) and sounds (spatialized sounds, voice messagesâ¦). The results demonstrate that the serious game influence positively the behavior of inexperienced drivers in ecological driving, leading to a significant reduction (up to 10%) of their CO2 emission. This work brings also some guidelines for the design process. The experiences lead to a determination of the best eco-driving rules allowing a significant reduction of CO2 emission.
【 授权许可】
CC BY
【 预 览 】
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RO201904024117515ZK.pdf | 2126KB | download |