Global Pediatric Health | |
Exercise Video Games and Exercise Self-Efficacy in Children: | |
HildemarDos Santos1  | |
关键词: exergaming; self-efficacy; overweight; physical activity; children; | |
DOI : 10.1177/2333794X16644139 | |
学科分类:医学(综合) | |
来源: Sage Journals | |
【 摘 要 】
The aim of this article was to investigate the use of exergaming in promoting exercise behavior among children and to examine the impact of the intervention on participants’ exercise self-efficacy, in addition to assessing physiological changes. A sample of 55 children enrolled in the Family Fit program, where participants were categorized into 2 groups: healthy weight and overweight. Measures were taken at baseline, after the 7-week program, at the 12-week follow-up, and at the 24-month follow-up. Positive changes in exercise self-efficacy were significant for the overweight group, while the healthy weight group maintained their exercise self-efficacy. At the 24-month follow-up, 97% children reported being interested in participating in a future fitness program, and 96% children who did not play sports before the intervention started practicing sports. Exercise self-efficacy is a predictor of physical activity, and incorporating exergaming in a structured program may lead to increased self-efficacy in pa...
【 授权许可】
CC BY
【 预 览 】
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RO201904023493851ZK.pdf | 233KB | download |