会议论文详细信息
3rd Annual Applied Science and Engineering Conference
Edugame for prevention of dengue fever diseases
工业技术;自然科学
Tresnawati, D.^1
Department of Informatics, Sekolah Tinggi Teknologi Garut, Jl. Mayor Syamsu No. 1, Garut
44151, Indonesia^1
关键词: Android smartphone;    Dengue fevers;    Development stages;    Digital game-based learning;    Educational game;    Game development;    Instructional designs;    Interactive features;   
Others  :  https://iopscience.iop.org/article/10.1088/1757-899X/434/1/012045/pdf
DOI  :  10.1088/1757-899X/434/1/012045
来源: IOP
PDF
【 摘 要 】

The game can be an interesting medium to convey information because it has more interactive features and considers not boring. This study aims to make an educational game (Edugame) about the prevention of dengue fever diseases using the advancement of information technology in the form of Android smartphone. This game development uses Digital Game-Based Learning - Instructional Design (DGBL-ID) methodology consisting of five stages, namely analysis, design, development, quality assurance, implementation and evaluation. However, in this study, this game is developed until the development stage only. This game is made according to the general and specific instructional objectives, with description, demonstration, and game implementation methods. Through utilizing the technology, this game is expected to be able to attract the public to the prevention of dengue fever diseases transmitted by Aedes aegypti and Aedes albopictus mosquitos. The final result of this study is an educational game prototype about the prevention of dengue fever that can run on any Android smartphone.

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