科研项目详细信息
Formal and informal learning through technology-mediated games. The Case of World Heritage Awareness Campaign for Youth (WHACY) in Southern African Development Community
Adukaite Asta
Institution abroad - IACH
keywords:tourism; development; learning; awareness; gamification; heritage; technologies
keywords:
Subject:社会科学、人文和艺术(综合)
瑞士|英语
2015至2015
Source: 瑞士国家科学基金会
Link: http://p3.snf.ch/Pages/DataAndDocumentation.aspx