科技报告详细信息
Enabling immersive simulation.
McCoy, Josh (University of California Santa Cruz, Santa Cruz, CA) ; Mateas, Michael (University of California Santa Cruz, Santa Cruz, CA) ; Hart, Derek H. ; Whetzel, Jonathan ; Basilico, Justin Derrick ; Glickman, Matthew R. ; Abbott, Robert G.
Sandia National Laboratories
关键词: Computers Visualization.;    Training;    Visualization.;    99 General And Miscellaneous//Mathematics, Computing, And Information Science;    Simulation;   
DOI  :  10.2172/978913
RP-ID  :  SAND2009-0840
RP-ID  :  AC04-94AL85000
RP-ID  :  978913
美国|英语
来源: UNT Digital Library
PDF
【 摘 要 】

The object of the 'Enabling Immersive Simulation for Complex Systems Analysis and Training' LDRD has been to research, design, and engineer a capability to develop simulations which (1) provide a rich, immersive interface for participation by real humans (exploiting existing high-performance game-engine technology wherever possible), and (2) can leverage Sandia's substantial investment in high-fidelity physical and cognitive models implemented in the Umbra simulation framework. We report here on these efforts. First, we describe the integration of Sandia's Umbra modular simulation framework with the open-source Delta3D game engine. Next, we report on Umbra's integration with Sandia's Cognitive Foundry, specifically to provide for learning behaviors for 'virtual teammates' directly from observed human behavior. Finally, we describe the integration of Delta3D with the ABL behavior engine, and report on research into establishing the theoretical framework that will be required to make use of tools like ABL to scale up to increasingly rich and realistic virtual characters.

【 预 览 】
附件列表
Files Size Format View
978913.pdf 262KB PDF download
  文献评价指标  
  下载次数:14次 浏览次数:58次