科技报告详细信息
Pebble-bed pebble motion: Simulation and Applications
Joshua J. Cogliati ; Abderrafi M. Ougouag
关键词: ALGORITHMS;    COMPUTER ARCHITECTURE;    BENCHMARKS;    DETECTION;    DUSTS;    EARTHQUAKES;    FRICTION;    GRAPHITE;    KINETICS;    PEBBLE BED REACTORS;    PRODUCTION;    SIMULATION;    SIMULATORS mechanics simulation;    packing simulation;    PBR;    pebble bed reactors;   
DOI  :  10.2172/1031696
RP-ID  :  INL/EXT-11-23047
PID  :  OSTI ID: 1031696
Others  :  TRN: US1200207
美国|英语
来源: SciTech Connect
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【 摘 要 】

Pebble bed reactors (PBR) have moving graphite fuel pebbles. This unique feature provides advantages, but also means that simulation of the reactor requires understanding the typical motion and location of the granular flow of pebbles. This report presents a method for simulation of motion of the pebbles in a PBR. A new mechanical motion simulator, PEBBLES, efficiently simulates the key elements of motion of the pebbles in a PBR. This model simulates gravitational force and contact forces including kinetic and true static friction. It's used for a variety of tasks including simulation of the effect of earthquakes on a PBR, calculation of packing fractions, Dancoff factors, pebble wear and the pebble force on the walls. The simulator includes a new differential static friction model for the varied geometries of PBRs. A new static friction benchmark was devised via analytically solving the mechanics equations to determine the minimum pebble-to-pebble friction and pebble-to-surface friction for a five pebble pyramid. This pyramid check as well as a comparison to the Janssen formula was used to test the new static friction equations. Because larger pebble bed simulations involve hundreds of thousands of pebbles and long periods of time, the PEBBLES code has been parallelized. PEBBLES runs on shared memory architectures and distributed memory architectures. For the shared memory architecture, the code uses a new O(n) lock-less parallel collision detection algorithm to determine which pebbles are likely to be in contact. The new collision detection algorithm improves on the traditional non-parallel O(n log(n)) collision detection algorithm. These features combine to form a fast parallel pebble motion simulation. The PEBBLES code provides new capabilities for understanding and optimizing PBRs. The PEBBLES code has provided the pebble motion data required to calculate the motion of pebbles during a simulated earthquake. The PEBBLES code provides the ability to determine the contact forces and the lengths of motion in contact. This information combined with the proper wear coefficients can be used to determine the dust production from mechanical wear. These new capabilities enhance the understanding of PBRs, and the capabilities of the code will allow future improvements in understanding.

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