LDRD project final report : hybrid AI/cognitive tactical behavior framework for LVC. | |
Djordjevich, Donna D. ; Xavier, Patrick Gordon ; Brannon, Nathan Gregory ; Hart, Brian E. ; Hart, Derek H. ; Little, Charles Quentin ; Oppel, Fred John III ; Linebarger, John Michael ; Parker, Eric Paul | |
关键词: COMPUTER ARCHITECTURE; DISTRIBUTED DATA PROCESSING; PARALLEL PROCESSING; PLANNING; ROBOTS; SIMULATION; VELOCITY; | |
DOI : 10.2172/1034891 RP-ID : SAND2011-9468 PID : OSTI ID: 1034891 Others : TRN: US201205%%30 |
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学科分类:社会科学、人文和艺术(综合) | |
美国|英语 | |
来源: SciTech Connect | |
【 摘 要 】
This Lab-Directed Research and Development (LDRD) sought to develop technology that enhances scenario construction speed, entity behavior robustness, and scalability in Live-Virtual-Constructive (LVC) simulation. We investigated issues in both simulation architecture and behavior modeling. We developed path-planning technology that improves the ability to express intent in the planning task while still permitting an efficient search algorithm. An LVC simulation demonstrated how this enables 'one-click' layout of squad tactical paths, as well as dynamic re-planning for simulated squads and for real and simulated mobile robots. We identified human response latencies that can be exploited in parallel/distributed architectures. We did an experimental study to determine where parallelization would be productive in Umbra-based force-on-force (FOF) simulations. We developed and implemented a data-driven simulation composition approach that solves entity class hierarchy issues and supports assurance of simulation fairness. Finally, we proposed a flexible framework to enable integration of multiple behavior modeling components that model working memory phenomena with different degrees of sophistication.
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