期刊论文详细信息
Ecology and Society: a journal of integrative science for resilience and sustainability
Combining ecosystem modeling with serious gaming in support of transboundary maritime spatial planning
article
Jeroen Steenbeek1  Giovanni Romagnoni2  Jacob W. Bentley4  Johanna J. Heymans4  Natalia Serpetti4  Magali Gonçalves6  Carlos Santos6  Harald Warmelink6  Igor Mayer6  Xander Keijser7  Rhona Fairgrieve9  Lodewijk Abspoel1,11 
[1] Ecopath International Initiative;Centre for Ecological and Evolutionary Synthesis ,(CEES), Department of Biosciences, University of Oslo;COISPA Tecnologia e Ricerca;Scottish Association for Marine Science, Scottish Marine Institute;European Marine Board;Breda University of Applied Sciences;Rijkswaterstaat;Environmental Policy Group, Wageningen University;Formerly;Atkins;Ministry of Infrastructure and Water Management
关键词: Ecopath with Ecosim;    Ecospace;    marine spatial planning;    MSP Challenge;    planning support systems;    serious gaming;    simulation game;   
DOI  :  10.5751/ES-11580-250221
学科分类:生物科学(综合)
来源: Resilience Alliance Publications
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【 摘 要 】

The Maritime Spatial Planning (MSP) Challenge simulation platform helps planners and stakeholders understand and manage the complexity of MSP. In the interactive simulation, different data layers covering an entire sea region can be viewed to make an assessment of the current status. Users can create scenarios for future uses of the marine space over a period of several decades. Changes in energy infrastructure, shipping, and the marine environment are then simulated, and the effects are visualized using indicators and heat maps. The platform is built with advanced game technology and uses aspects of role-play to create interactive sessions; it can thus be referred to as serious gaming. To calculate and visualize the effects of planning decisions on the marine ecology, we integrated the Ecopath with Ecosim (EwE) food web modeling approach into the platform. We demonstrate how EwE was connected to MSP, considering the range of constraints imposed by running scientific software in interactive serious gaming sessions while still providing cascading ecological feedback in response to planning actions. We explored the connection by adapting two published ecological models for use in MSP sessions. We conclude with lessons learned and identify future developments of the simulation platform.

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