| International Journal of Interactive Mobile Technologies | |
| Enabling Edge Computing in 5G for Mobile Augmented Reality | |
| article | |
| Mazri Yaakob1  Anas A. Salameh2  Othman Mohamed3  Mohd Asrul Hery Ibrahim4  | |
| [1] School of Technology Management and Logistics, Universiti Utara Malaysia;Department of Management Information Systems, College of Business Administration, Prince Sattam Bin Abdulaziz University;Department of Quantity Surveying, Built Environment, University of Malaya;Faculty of Entrepreneurship and Business, Universiti Malaysia Kelantan | |
| 关键词: MAR; AR; 5G; edge computing; bandwidth limitation; latency.; | |
| DOI : 10.3991/ijim.v16i14.32623 | |
| 学科分类:社会科学、人文和艺术(综合) | |
| 来源: International Association of Online Engineering | |
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【 摘 要 】
Mobile Augmented Reality is scoring more reputation due to the progression in the clever smartphones that include characteristics and hardware needs for integrating AR. MAR offers an exclusive knowledge in which the physical world is enhanced by virtual remarks. It also incorporates computationally intensive techniques that might be divested to edge servers on 5G systems, improving MAR by reducing communication latency and ensuring more robust network links, resulting in unified mobile augmented reality user experiences. Edge computing is one of the probable 5G technologies that could deliver content and processing resources familiar to the users, lowering latency and backhaul load. We presented a MAR structure situated on a 5G edge computing and latency results. Offer higher bandwidth while edge servers completely scale down the network restrictions to reduce the bandwidth severity of the network by operating closer to the user. This paper aims to address the 5G edge computing arrangement to aid consistent MAR and finding protocol for enhanced quality of experience (QoE) for MAR applications.
【 授权许可】
CC BY
【 预 览 】
| Files | Size | Format | View |
|---|---|---|---|
| RO202306300002837ZK.pdf | 752KB |
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