| A simple rule for the evolution of cooperation on graphs and social networks | |
| Article | |
| 关键词: FINITE POPULATIONS; ALTRUISM; DYNAMICS; GAME; STABILITY; EMERGENCE; | |
| DOI : 10.1038/nature04605 | |
| 来源: SCIE | |
【 摘 要 】
A fundamental aspect of all biological systems is cooperation. Cooperative interactions are required for many levels of biological organization ranging from single cells to groups of animals(1-4). Human society is based to a large extent on mechanisms that promote cooperation(5-7). It is well known that in unstructured populations, natural selection favours defectors over cooperators. There is much current interest, however, in studying evolutionary games in structured populations and on graphs(8-17). These efforts recognize the fact that who-meets-whom is not random, but determined by spatial relationships or social networks(18-24). Here we describe a surprisingly simple rule that is a good approximation for all graphs that we have analysed, including cycles, spatial lattices, random regular graphs, random graphs and scale-free networks(25,26): natural selection favours cooperation, if the benefit of the altruistic act, b, divided by the cost, c, exceeds the average number of neighbours, k, which means b/c > k. In this case, cooperation can evolve as a consequence of 'social viscosity' even in the absence of reputation effects or strategic complexity.
【 授权许可】
Free