| International journal of kinesiology and sports science | |
| Wearable Applications in Rugby for Performance Quantification and Player Health Assessment: A Brief Review | |
| article | |
| Colbert Lehra1  Othmane Omalekb2  Sam Osborne3  Zachary Warren1  David Saucier4  Reuben F. Burch V4  John Ball1  Harish Chanderd5  | |
| [1] Electrical & Computer Engineering, Mississippi State University;Mechanical Engineering, Mississippi State University;Industrial & Systems Engineering, Mississippi State University;Human Factors & Athlete Engineering, Center for Advanced Vehicular Systems, Mississippi State University;Neuromechanics Laboratory, Department of Kinesiology, Mississippi State University | |
| 关键词: Rugby; Wearable Electronic Devices; Exercise; Preoperative Exercises; Athletic Performance; | |
| DOI : 10.7575/aiac.ijkss.v.10n.2p.1 | |
| 来源: Australian International Academic Centre PTY. LTD. | |
PDF
|
|
【 摘 要 】
Background: Wearable technology use in sports has amassed increased attention in recentyears. Technological advancements have provided less labor-intensive methods for practitionersand athletes to track kinematic movements, workload metrics, and biometric markers to assessperformance and safety. As such, wearables research has spread to a variety of sports; however,the specific wearable technologies used in the rugby codes—rugby league and rugby union—have not been reviewed. Objective: Herein, we present a review that aims to understand the useof wearable technology for performance demand quantification and player health assessment inrugby league and rugby union. Method: We classify extant scientific wearable literature into fourresearch categories: Prehabilitation (preventative rehabilitation), Performance, Rehabilitation,and Data Analysis. Results: Eighteen articles were found using predefined inclusion andexclusion criteria and were grouped into these four research categories. Through this reviewprocess, Global Positioning System or GPS-based wearables were found to be utilized morewhen compared to all other wearable devices associated with peer-reviewed studies for the sportof rugby. In general, wearables were found to be used to support player and practitioner effortsto promote health and ensure peak performance prior to competition. Wearables were also usedto determine injury severity and mitigation strategies—such as collision monitoring—and todevelop positional activity profiles. Conclusion: Data collected through wearable technologymay enhance rugby conditioning programs by enabling the tracking of numerous aspects oftraining performance and safety in competitive match play. Future research is warranted forstandardization of player evaluation and injury predictive modeling.
【 授权许可】
Unknown
【 预 览 】
| Files | Size | Format | View |
|---|---|---|---|
| RO202303290003725ZK.pdf | 723KB |
PDF