Spool | |
Why Make the World Move? | |
Keith Evan Green1  | |
[1] Cornell University Ithaca, NY; | |
关键词: Adaptive environments; Architectural robotics; Interactive Environments; Theory; Human-Machine Interaction; Intelligent Systems; | |
DOI : | |
来源: DOAJ |
【 摘 要 】
The next horizons of human-computer interaction promise a whirling world of digital bytes, physical bits, and their hybrids. Are human beings prepared to inhabit such cyber-physical, adaptive environments? Assuming an optimistic view, this chapter offers a reply, drawing from art and art history, environmental design, literature, psychology, and evolutionary anthropology, to identify wide-ranging motivations for the design of such “new places” of human-computer interaction. Moreover, the author makes a plea to researchers focused in the domain of adaptive environments to pause and take a longer, more comprehensive, more self-reflective view to see what we’re doing, to recognize where we are, and to possibly find ourselves and others within our designed artifacts and systems that make the world move.
【 授权许可】
Unknown