期刊论文详细信息
Press Start
A Gendered Identity Debate in Digital Game Culture
Sofie Van Bauwel1  Mariek Vanden Abeele2  Lotte Vermeulen3 
[1] CIMS-Ghent University, Belgium;iMinds-MICT, Ghent University, Belgium;iMinds-MICT-Ghent University, Belgium;
关键词: digital games;    female players;    gamer identity;    social identity theory;    gamergate;   
DOI  :  
来源: DOAJ
【 摘 要 】

Although women make up half of the gamer population, only a small portion of them considers themselves as a gamer. This is seen as a logical consequence of a culture and industry that fiercely concentrate on legitimizing a masculine gamer identity. The upcoming presence of women in the digital game landscape, however, is threatening the notion of the masculine gamer. The aim of the current article is to analyze this threat, and how new forms of backlash emerge in response to it. Drawing from social identity and feminist theory, we argue that these new forms of backlash can be understood as  ‘identity management strategies’, aimed at protecting masculine gamer identity. We analyze three such strategies: (1) the use of novel gendered binaries to frame the masculine against a feminine gamer identity, (2) the use of hostile sexist assaults to silence feminist gamers and advocates, and (3) the use of dualistic postfeminist discourses to mitigate and undermine criticisms.

【 授权许可】

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