期刊论文详细信息
Sensors
Virtual Reality with 360-Video Storytelling in Cultural Heritage: Study of Presence, Engagement, and Immersion
Marco Cozza1  Fabio Bruno1  Loris Barbieri2  Selma Rizvić3  Filip Škola4  Fotis Liarokapis5  Dimitrios Skarlatos5 
[1] 3DResearch S.r.l., 87036 Rende, Italy;Department of Mechanical, Energy and Management Engineering (DIMEG), University of Calabria, 87036 Rende, Italy;Faculty of Electrical Engineering, University of Sarajevo, 71000 Sarajevo, Bosnia and Herzegovina;Faculty of Informatics, Masaryk University, 60200 Brno, Czechia;Research Centre on Interactive Media, Smart Systems and Emerging Technologies (RISE), 1011 Nicosia, Cyprus;
关键词: EEG;    virtual reality;    360-video storytelling;    cultural heritage;    presence;    immersion;   
DOI  :  10.3390/s20205851
来源: DOAJ
【 摘 要 】

This paper presents a combined subjective and objective evaluation of an application mixing interactive virtual reality (VR) experience with 360° storytelling. The hypothesis that the modern immersive archaeological VR application presenting cultural heritage from a submerged site would sustain high levels of presence, immersion, and general engagement was leveraged in the investigation of the user experience with both the subjective (questionnaires) and the objective (neurophysiological recording of the brain signals using electroencephalography (EEG)) evaluation methods. Participants rated the VR experience positively in the questionnaire scales for presence, immersion, and subjective judgement. High positive rating concerned also the psychological states linked to the experience (engagement, emotions, and the state of flow), and the experience was mostly free from difficulties linked to the accustomization to the VR technology (technology adoption to the head-mounted display and controllers, VR sickness). EEG results are in line with past studies examining brain responses to virtual experiences, while new results in the beta band suggest that EEG is a viable tool for future studies of presence and immersion in VR.

【 授权许可】

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