期刊论文详细信息
Frontiers in Robotics and AI
Immersive VR and Education: Embodied Design Principles That Include Gesture and Hand Controls
关键词: immersive virtual reality;    embodiment;    gesture;    stem education;    mixed reality;    VR;   
DOI  :  10.3389/frobt.2018.00081
来源: DOAJ
【 摘 要 】

This article explores relevant applications of educational theory for the design of immersive virtual reality (VR). Two unique attributes associated with VR position the technology to positively affect education: (1) the sense of presence, and (2) the embodied affordances of gesture and manipulation in the 3rd dimension. These are referred to as the two profound affordances of VR. The primary focus of this article is on the embodiment afforded by gesture in 3D for learning. The new generation of hand controllers induces embodiment and agency via meaningful and congruent movements with the content to be learned. Several examples of gesture-rich lessons are presented. The final section includes an extensive set of design principles for immersive VR in education, and finishes with the Necessary Nine which are hypothesized to optimize the pedagogy within a lesson.

【 授权许可】

Unknown   

  文献评价指标  
  下载次数:0次 浏览次数:0次