期刊论文详细信息
Prompt | |
Writing for Players | |
Matthew Kelly1  | |
[1] University of Texas at Tyler; | |
关键词: video games; technical writing; minecraft; audience agency; | |
DOI : 10.31719/pjaw.v5i2.60 | |
来源: DOAJ |
【 摘 要 】
This article describes a technical writing assignment that requires students to use Minecraft to design and document interactive learning environments. In this project, students balance a critical awareness of this game's technical features with a rhetorical understanding of how those features impact the audience’s experiences and actions. This article demonstrates how video game-based writing projects can help students understand the role of an audience's agency in technical communication.
【 授权许可】
Unknown