期刊论文详细信息
Computers and Education Open
Learning with augmented reality: Impact of dimensionality and spatial abilities
Kevin Palzer1  Jule M. Krüger2  Daniel Bodemer3 
[1] University of Duisburg-Essen, Lotharstrasse 65, Duisburg 47057, Germany;Corresponding author.;University of Duisburg-Essen, Lotharstrasse 65, Duisburg 47057, Germany;
关键词: Augmented and virtual reality;    Human-computer interface;    Media in education;    Mobile learning;   
DOI  :  
来源: DOAJ
【 摘 要 】

Three-dimensional (3D) representations are often more effective for learning about spatial objects than two-dimensional (2D) representations. In augmented reality (AR), which can include 2D and 3D visualizations, learners’ perceptions might differ from other visual media. To examine the specific influence of the dimensionality of AR visualizations on learning the spatial structure of components, 3D and 2D AR representations of the human heart were compared in an experimental laboratory study, otherwise keeping the conditions as comparable as possible. The participants (N = 150) received the respective AR representation and were instructed to look for the hearts’ components mentioned in an informational text. As expected, learning with the 3D compared to the 2D representation resulted in higher germane cognitive load and knowledge about spatial relations of components. Proposed effects on extraneous cognitive load, knowledge about spatial positions of components and mediation effects were not found. Higher mental rotation abilities were found to be more beneficial for learning with the 3D visualization, suggesting that these learners were better equipped for this task and supporting an ability-as-enhancer hypothesis. Overall, the study revealed that even in AR scenarios, 3D visualizations may be better to convey knowledge about spatial structures than 2D visualizations. Moreover, the results emphasize the specific moderating role of spatial abilities when learning with 3D AR material. In future research with various spatial learning material and spatial abilities, the generalizability of these results needs to be examined, so that ultimately more insights can be gained for the design of optimal AR learning experiences.

【 授权许可】

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