期刊论文详细信息
Graphics and Visual Computing
Multiresolution surface blending for detail reconstruction
Andy Keane1  David Toal2  Hono Salval3 
[1] Computational Engineering and Design group, University of Southampton, Rolls Royce University Technology Centre for Computational Engineering, Boldrewood Innovation Campus, Burgess Rd, Southampton, SO16 7QF, Hampshire, United Kingdom;Computational Engineering and Design group, University of Southampton, Rolls Royce University Technology Centre for Computational Engineering, Boldrewood Innovation Campus, Burgess Rd, Southampton, SO16 7QF, Hampshire, United Kingdom;Corresponding author.;
关键词: Surface reconstruction;    Assembly based modelling;    Shape blending;    Reverse engineering;   
DOI  :  
来源: DOAJ
【 摘 要 】

While performing mechanical reverse engineering, 3D reconstruction processes often encounter difficulties capturing small, highly localized surface information. This can be the case if a physical part is 3D scanned for life-cycle management or robust design purposes, with interest in corroded areas or scratched coatings. The limitation partly is due to insufficient automated frameworks for handling – localized – surface information during the reverse engineering pipeline. We have developed a tool for blending surface patches with arbitrary irregularities, into a base body that can resemble a CAD design. The resulting routine preserves the shape of the transferred features and relies on the user only to set some positional references and parameter adjustments for partitioning the surface features.

【 授权许可】

Unknown   

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