期刊论文详细信息
Enseñanza & Teaching
User experience and interaction design in creative processes and educational sciences with virtual and augmented reality technologies. A research with quantitative and qualitative methods
Francisco GARCÍA GARCÍA1  Jose Luis RUBIO-TAMAYO2  Manuel GERTRUDIX BARRIO2 
[1] UCM;URJC;
关键词: realidad virtual;    educación;    experiencia de usuario;    realidad aumentada;    creatividad;    realidad mixta;   
DOI  :  10.14201/et2183616379
来源: DOAJ
【 摘 要 】

Virtual, augmented or mixed reality, are nowadays part of a new emerging generation of information and communication technologies. Their influence, since the 80’s and the 90’s in fields such as education, creative processes and research, has been shown in many studies since then. Those technologies have also a relevant potential to have an influence in current approaches in information and communication sciences. Thus, factors such as immersive experiences, simulation or interactivity, should be kept in mind in order to design experiences which can help us to understand the relationship between user, information, devices and environments. This manuscript shows a research based in both quantitative and qualitative methods. Quantitative research methods include surveys based on factors such as interactions design principles, usability heuristics or technology acceptance models, among others. Qualitative ones include grounded theory and specifications such as ims ld. Results shows how those technologies have dramatically influenced in creative processes and users’ relationship with technology, peers and virtual and physical environments.

 

【 授权许可】

Unknown   

  文献评价指标  
  下载次数:0次 浏览次数:0次