| EAI Endorsed Transactions on e-Learning | 卷:2 |
| Digital Facial Augmentation for Interactive Entertainment | |
| Jeremy Cooperstock1  Naoto Hieda2  | |
| [1] nhieda@cim.mcgill.ca; | |
| [2] McGill University; | |
| 关键词: projection mapping; augmented reality; | |
| DOI : 10.4108/icst.intetain.2015.259444 | |
| 来源: DOAJ | |
【 摘 要 】
Digital projection technology allows for effective and entertaining spatial augmented reality applications. Leveraging the capabilities of reasonably accurate object tracking using commodity cameras and/or depth sensors to determine the 3D position and pose of objects in real time, it is possible to project dynamic graphical content on arbitrary surfaces, such as a person’s face. Coupling these capabilities with a simple drawing application, participants can have the experience of "painting" on someone’s face, or even on their own, by observing the projection in a mirror. Similarly, integrating 2D rigid-body, fluid and gravity simulation, one may interact with virtual objects projected on their own face or body.
【 授权许可】
Unknown