期刊论文详细信息
Sensors 卷:16
Sensors for Entertainment
Jon Rokne1  Fabrizio Lamberti2  Andrea Sanna2 
[1] Department of Computer Science, University of Calgary, 2500 University Dr. N.W., Calgary, AB T2N 1N4, Canada;
[2] Dipartimento di Automatica e Informatica, Politecnico di Torino, Corso Duca degli Abruzzi 24, Torino 10129, Italy;
关键词: games;    interactive entertainment;    human-machine interaction;    wearable sensors;    mobile devices;    inertial sensors;    bio-feedback;    vision systems;    sensor networks;    education;    rehabilitation;    training;    virtual;    augmented and mixed reality;    body;    head and hand tracking;    gesture recognition;   
DOI  :  10.3390/s16071102
来源: DOAJ
【 摘 要 】

Sensors are becoming ubiquitous in all areas of science, technology, and society. In this Special Issue on “Sensors for Entertainment”, developments in progress and the current state of application scenarios for sensors in the field of entertainment is explored.

【 授权许可】

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