期刊论文详细信息
Frontiers in Psychology 卷:5
The challenges of developing a contrast-based video game for treatment of amblyopia
Andrew T Astle1  Zahra eHussain1  Ben S Webb1  Paul V McGraw1 
[1] University of Nottingham;
关键词: Anisometropia;    Contrast Sensitivity;    Strabismus;    Visual Acuity;    development;    Perceptual Learning;   
DOI  :  10.3389/fpsyg.2014.01210
来源: DOAJ
【 摘 要 】

Perceptual learning of visual tasks is emerging as a promising treatment for amblyopia, a developmental disorder of vision characterized by poor monocular visual acuity. The tasks tested thus far span the gamut from basic psychophysical discriminations to visually complex video games. One end of the spectrum offers precise control over stimulus parameters, whilst the other delivers the benefits of motivation and reward that sustain practice over long periods. Here, we combined the advantages of both approaches by developing a video game that trains contrast sensitivity, which in psychophysical experiments, is associated with significant improvements in visual acuity in amblyopia. Target contrast was varied adaptively in the game to derive a contrast threshold for each session. We tested the game on twenty amblyopic subjects (ten children and ten adults), who played at home using their amblyopic eye for an average of 37 sessions (approximately 11 hours). Contrast thresholds from the game improved reliably for adults but not for children. However, LogMAR acuity improved for both groups (mean: 1.3 lines; range: 0-3.6 lines). We present the rationale leading to the development of the game and describe the challenges of incorporating psychophysical methods into game-like settings.

【 授权许可】

Unknown   

  文献评价指标  
  下载次数:0次 浏览次数:0次