Frontiers in Psychology | |
Application of Human Factors in the Development Process of Immersive Visual Technologies: Challenges and Future Improvements | |
Kristina Sundnes1  Mina Saghafian1  Karin Laumann1  Rikard Lindell2  Taufik Akbar Sitompul3  | |
[1] Department of Psychology, Faculty of Social and Educational Sciences, Norwegian University of Science and Technology, Trondheim, Norway;School of Innovation, Design and Engineering, Mälardalen University, Västerås, Sweden;School of Innovation, Design and Engineering, Mälardalen University, Västerås, Sweden;CrossControl AB, Västerås, Sweden; | |
关键词: human factors; augmented reality; mixed reality; virtual reality; training; organizational strategy; | |
DOI : 10.3389/fpsyg.2021.634352 | |
来源: Frontiers | |
【 摘 要 】
This study investigates how Human Factors (HF) is applied when designing and developing Immersive Visual Technologies (IVT), including Augmented Reality, Mixed Reality, and Virtual Reality. We interviewed fourteen people working at different organizations, that develop IVT applications in the Nordic region. We used thematic analysis to derive themes from the interviews. The results showed an insufficient knowledge and application of HF in IVT development, due to the lack of awareness of both scope and significance of HF, resource allocation strategy, market inertia, stakeholder's involvement, standardization of HF application and IVT uses, and technology maturity. This situation could be improved by allocating experts, adjusting organizational strategy to balance resource allocation, training developers and user organizations to raise awareness and to encourage co-creative design and knowledge sharing, create a sense of ownership amongst stakeholders, and ensure the usefulness of the technology to the user's work.
【 授权许可】
CC BY
【 预 览 】
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RO202107141392111ZK.pdf | 3811KB | download |