期刊论文详细信息
International Journal of Engineering Pedagogy
Game-Based Learning while Research Activities of Engineering Students
ARTICLE
Petr Bychkov1  Irina Zabrodina2  Maria Vitalievna Netesova1  Carlo Mapelli3 
[1]Tomsk Polytechnic University
[2]Tomsk Polytechnic University, Russian Federation Russian University of justice
[3]Polytechnic University of Milan
关键词: game-based learning;    laboratory practicum;    active learning;    scientific research activities;    team training;    engineering education;   
DOI  :  10.3991/ijep.v8i4.8126
来源: International Society for Engineering Education (IGIP), Kassel University Press
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【 摘 要 】
This work describes the experience of Tomsk Polytechnic University in involving students in scientific research. The involvement is to be achieved by including scientific research elements into laboratory class programs, game-based learning, conducting laboratory classes in real-life scientific research facilities, including "Scientific research work for students" into Bachelor's curriculum (starting the second grade) and other actions. The experience described should be considered a success, as over the last decade the number of Bachelor's graduates at TPU willing to pursue the Master's degree (and then do postgraduate studies) has multiplied. The competition for enrolling into postgraduate studies has increased as well.
【 授权许可】

Unknown   

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