| Machines | |
| Move, Hold and Touch: A Framework for Tangible Gesture Interactive Systems | |
| Leonardo Angelini1  Denis Lalanne2  Elise van den Hoven3  Omar Abou Khaled1  Elena Mugellini1  | |
| [1] HumanTech Institute, University of Applied Sciences and Arts Western Switzerland, Fribourg 1700, Switzerland; E-Mails:;Human-IST research center, University of Fribourg, Fribourg 1700, Switzerland; E-Mail:;Faculty of Design, Architecture & Building, University of Technology Sydney, Ultimo NSW 2007, Australia; E-Mail: | |
| 关键词: tangible gestures; taxonomy; tangible interaction; gesture syntactics; gesture semantics; design guidelines; | |
| DOI : 10.3390/machines3030173 | |
| 来源: mdpi | |
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【 摘 要 】
Technology is spreading in our everyday world, and digital interaction beyond the screen, with real objects, allows taking advantage of our natural manipulative and communicative skills. Tangible gesture interaction takes advantage of these skills by bridging two popular domains in Human-Computer Interaction, tangible interaction and gestural interaction. In this paper, we present the Tangible Gesture Interaction Framework (TGIF) for classifying and guiding works in this field. We propose a classification of gestures according to three relationships with objects: move, hold and touch. Following this classification, we analyzed previous work in the literature to obtain guidelines and common practices for designing and building new tangible gesture interactive systems. We describe four interactive systems as application examples of the TGIF guidelines and we discuss the descriptive, evaluative and generative power of TGIF.
【 授权许可】
CC BY
© 2015 by the authors; licensee MDPI, Basel, Switzerland.
【 预 览 】
| Files | Size | Format | View |
|---|---|---|---|
| RO202003190007709ZK.pdf | 974KB |
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