Journal of virtual reality and broadcasting | |
The Design of Networked Exertion Games | |
Frank Vetere1  Florian 'Floyd' Mueller1  Martin Gibbs1  | |
[1] The University of Melbourne$$ | |
关键词: Exertion Interface; active; bond; connectedness; exhausting; football; jogging; muscle; physical; ping pong; rapport; running; soccer; social interaction; sports; strength; table tennis; tangible; team building; videoconferencing; | |
DOI : 10.20385/1860-2037/5.2008.13 | |
学科分类:计算机科学(综合) | |
来源: Di P P - N R W | |
【 摘 要 】
Incorporating physical activity and exertion into pervasive gaming applications can provide health and social benefits. Prior research has resulted in several prototypes of pervasive games that encourage exertion as interaction form; however, no detailed critical account of the various approaches exists. We focus on networked exertion games and detail some of our work while identifying the remaining issues towards providing a coherent framework. We outline common lessons learned and use them as the basis for generalizations for the design of networked exertion games. We propose possible directions of further investigation, hoping to provide guidance for future work to facilitate greater awareness and exposure of exertion games and their benefits.
【 授权许可】
Unknown
【 预 览 】
Files | Size | Format | View |
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RO201912010263363ZK.pdf | 770KB | download |