Journal of virtual reality and broadcasting | |
Presence in a Three-Dimensional Test Environment: Benefit or Threat to Market Research? | |
Alma Berneburg1  | |
[1] University of Applied Sciences Merseburg$$ | |
关键词: 3D user Interfaces; Market Research; package simulation; product simulation; test environments; virtual reality; | |
DOI : 10.20385/1860-2037/5.2008.1 | |
学科分类:计算机科学(综合) | |
来源: Di P P - N R W | |
【 摘 要 】
In market research, the adoption of interactive virtual reality-techniques could be expected to contain many advantages: artificial lab environments could be designed in a more realistic manner and the consideration of “time to the market�?-factors could be improved. On the other hand, with an increasing degree of presence and the notional attendance in a simulated test environment, the market research task could fall prey to the tensing virtual reality adventure. In the following study a 3D-technique is empirically tested for its usability in market research. It will be shown that the interactive 3D-simulation is not biased by the immersion it generates and provides considerably better test results than 2D-stimuli do.
【 授权许可】
Unknown
【 预 览 】
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RO201912010263353ZK.pdf | 741KB | download |