Journal of virtual reality and broadcasting | |
High level methods for scene exploration | |
Dimitri Plemenos1  Dmitry Sokolov1  | |
[1] XLIM Laboratory UMR CNRS 6172, University of Limoges$$ | |
关键词: Scene understanding; automatic virtual camera; good point of view; | |
DOI : 10.20385/1860-2037/3.2006.12 | |
学科分类:计算机科学(综合) | |
来源: Di P P - N R W | |
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【 摘 要 】
Virtual worlds exploration techniques are used in a wide variety of domains �? from graph drawing to robot motion. This paper is dedicated to virtual world exploration techniques which have to help a human being to understand a 3D scene. An improved method of viewpoint quality estimation is presented in the paper, together with a new off-line method for automatic 3D scene exploration, based on a virtual camera. The automatic exploration method is working in two steps. In the first step, a set of “good�? viewpoints is computed. The second step uses this set of points of view to compute a camera path around the scene. Finally, we define a notion of semantic distance between objects of the scene to improve the approach.
【 授权许可】
Unknown
【 预 览 】
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RO201912010263335ZK.pdf | 1060KB | ![]() |