期刊论文详细信息
Journal of Computer Science | |
Real-Time Connect 4 Game Using Artificial Intelligence | Science Publications | |
Michele Shock1  Adnan Shaout1  Ahmad M. Sarhan1  | |
关键词: Real-time system; connect 4 game; search techniques; AI techniques; influence mapping; | |
DOI : 10.3844/jcssp.2009.283.289 | |
学科分类:计算机科学(综合) | |
来源: Science Publications | |
【 摘 要 】
Problem statement: The study presented a design that converted connect 4 game into a real-time game by incorporating time restraints. Approach: The design used Artificial Intelligence (AI) in implementing the connect 4 game. The AI for this game was based on influence mapping. Results: A waterfall-based AI software was developed for a Connect 4 game. Conclusion: A real time connect 4 game was successfully designed and implanted with GUI using C++ programming language.
【 授权许可】
Unknown
【 预 览 】
Files | Size | Format | View |
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RO201911300232202ZK.pdf | 278KB | download |