期刊论文详细信息
Frontiers in Psychology
Action game experimental evidence for effects on aggression and visuospatial cognition: similarities, differences, and one rather foolish question
Christopher J. Ferguson1 
关键词: video games;    aggression;    violence;    cognition;    children and adolescents;   
DOI  :  10.3389/fpsyg.2014.00088
学科分类:心理学(综合)
来源: Frontiers
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【 摘 要 】

We are beginning to understand that the social sciences often leap beyond the data, ignore null effects and overstate confidence in cherished beliefs (Ioannidis, 2005; Pashler and Harris, 2012). When perceived health of children is involved, this general effect can be exacerbated into crusade bias; the tendency to distort, overstate, or misrepresent research findings to lend a veneer of science to a polemic social agenda. That this occurred in the field of media violence has been well established (Savage, 2004; Sherry, 2007; Ferguson, 2013). But, with media, a parallel process which we might call a savior bias also emerges in which the media are considered a remarkable game-changer for reinventing society (e.g., McGonigal, 2011).

【 授权许可】

CC BY   

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