期刊论文详细信息
Computer Science and Information Systems
Animation of Tile-Based Games Automatically Derived from Simulation Specifications
Jan Wolte1 
[1] University of Paderborn, Department of Computer Science
关键词: Visual Languages;    DEViL;    Simulation;    Animation;    Tile-Based;   
DOI  :  10.2298/CSIS101220005W
学科分类:社会科学、人文和艺术(综合)
来源: Computer Science and Information Systems
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【 摘 要 】

Visual Languages (VLs) are beneficial particularly for domainspecific applications, since they can support ease of understanding by visual metaphors. If such a language has an execution semantics, comprehension of program execution may be supported by direct visualization. This closes the gap between program depiction and execution. To rapidly develop a VL with execution semantics a generator framework is needed which incorporates the complex knowledge of simulating and animating a VL on a high specification level. In this paper we show how a fully playable tile-based game is specified with our generator framework DEViL.We illustrate this on the famous Pacman1 game.

【 授权许可】

CC BY-NC-ND   

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