会议论文详细信息
International Research and Innovation Summit 2017
Gesture Recognition for Educational Games: Magic Touch Math
Kye, Neo Wen^1 ; Mustapha, Aida^1 ; Samsudin, Noor Azah^1
Faculty of Computer Science and Information Technology, Universiti Tun Hussein Onn Malaysia, Parit Raja, Johor, Batu Pahat
86400, Malaysia^1
关键词: Educational game;    Game development;    Learning and understanding;    Learning Mathematics;    Mathematical operations;   
Others  :  https://iopscience.iop.org/article/10.1088/1757-899X/226/1/012078/pdf
DOI  :  10.1088/1757-899X/226/1/012078
来源: IOP
PDF
【 摘 要 】

Children nowadays are having problem learning and understanding basic mathematical operations because they are not interested in studying or learning mathematics. This project proposes an educational game called Magic Touch Math that focuses on basic mathematical operations targeted to children between the age of three to five years old using gesture recognition to interact with the game. Magic Touch Math was developed in accordance to the Game Development Life Cycle (GDLC) methodology. The prototype developed has helped children to learn basic mathematical operations via intuitive gestures. It is hoped that the application is able to get the children motivated and interested in mathematics.

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