| 2nd Annual International Conference on Information System and Artificial Intelligence | |
| Research and implementation of role-playing teaching mode supported by gamification | |
| 物理学;计算机科学 | |
| Cui, Xu^1 ; Zhang, Zhenglei^1 ; Sun, Lei^1 | |
| Shandong Urban Construction Vocational College, Jinan | |
| 250103, China^1 | |
| 关键词: Algorithm design; Gamification; Innovation abilities; Learning frameworks; Program design; Role playing; Task levels; Teaching modes; | |
| Others : https://iopscience.iop.org/article/10.1088/1742-6596/887/1/012054/pdf DOI : 10.1088/1742-6596/887/1/012054 |
|
| 学科分类:计算机科学(综合) | |
| 来源: IOP | |
PDF
|
|
【 摘 要 】
The paper designs a Role-playing Teaching Mode Supported by Gamification to stimulate the interest of learners. In the process of creating the teaching mode, the factors of incentive factors, teaching mode and course selection are the most important factors gained by investigate and research. Then under the guidance of the three factors, a leaning framework of role-playing teaching mode which is called Gamification Learning Framework (GM1.0) is determined. In the design of GM1.0, First, collect problem cases which students interested in and select three courses which are Algorithm Design, Data Structure and Program Design. Then, extract the knowledge points of the three courses and merge into the problem cases to form game maps. Last, Learners gain a role-playing actor to join games with the support of game maps and finish selected tasks reaching a higher task level by upgrade checkpoints, experience promotions and award medals changing. After that, learners' enthusiasm for learning can be stimulated and the innovation abilities can also be improved gradually.
【 预 览 】
| Files | Size | Format | View |
|---|---|---|---|
| Research and implementation of role-playing teaching mode supported by gamification | 360KB |
PDF