会议论文详细信息
7th IGRSM International Remote Sensing & GIS Conference and Exhibition
Using game engine for 3D terrain visualisation of GIS data: A review
地球科学;计算机科学
Mat, Ruzinoor Che^1 ; Shariff, Abdul Rashid Mohammed^2 ; Zulkifli, Abdul Nasir^1 ; Rahim, Mohd Shafry Mohd^3 ; Mahayudin, Mohd Hafiz^1
School of Multimedia Technology and Communication, Universiti Utara Malaysia, 06010 UUM Sintok, Kedah, Malaysia^1
Geospatial Information Science Research Centre (GIS RC), Universiti Putra Malaysia, 43400 Serdang, Selangor, Malaysia^2
Faculty of Computing, Universiti Teknologi Malaysia, 81310 UTM Skudai, Johor, Malaysia^3
关键词: 3-d terrains;    Digital elevation model;    Game Engine;    GIS data;    Open sources;    Review papers;    Triangular Irregular Networks;   
Others  :  https://iopscience.iop.org/article/10.1088/1755-1315/20/1/012037/pdf
DOI  :  10.1088/1755-1315/20/1/012037
学科分类:计算机科学(综合)
来源: IOP
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【 摘 要 】

This paper reviews on the 3D terrain visualisation of GIS data using game engines that are available in the market as well as open source. 3D terrain visualisation is a technique used to visualise terrain information from GIS data such as a digital elevation model (DEM), triangular irregular network (TIN) and contour. Much research has been conducted to transform the 2D view of map to 3D. There are several terrain visualisation softwares that are available for free, which include Cesium, Hftool and Landserf. This review paper will help interested users to better understand the current state of art in 3D terrain visualisation of GIS data using game engines.

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