20th Conference on User Modeling, Adaptation, and Personalization | |
Does your pro¯le say it all? Using demographics to predict expressive head movement during gameplay | |
Stylianos Asteriadis1, Kostas Karpouzis1, Noor Shaker2, and Georgios N. Yannakakis2 | |
Others : http://ceur-ws.org/Vol-872/tvm2p2012_paper_3.pdf PID : 46066 |
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来源: CEUR | |
【 摘 要 】
In this work, we explore the relation between expressive headmovement and user pro¯le information in game play settings. Facial ges- ture analysis cues are statistically correlated with players' demographic characteristics in two di®erent settings, during game-play and at events of special interest (when the player loses during game play). Experi- ments were conducted on the Siren database, which consists of 58 par- ticipants, playing a modi¯ed version of the Super Mario. Here, as player demographics are considered the gender and age, while the statistical importance of certain facial cues (other than typical/universal facial ex- pressions) was analyzed. The proposed analysis aims at exploring the option of utilizing demographic characteristics as part of users' pro¯l- ing scheme and interpreting visual behavior in a manner that takes into account those features.
【 预 览 】
Files | Size | Format | View |
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Does your pro¯le say it all? Using demographics to predict expressive head movement during gameplay | 377KB | download |