Nudge & Influence Through Mobile Devices 2010. | |
Neighbourhood Wattch - Community Based Energy Visualisation For The Home | |
社会科学(总论);计算机科学 | |
Chris Elsmore ; Max L. Wilson ; Matt Jones ; Parisa Eslambolchilar | |
Others : http://ceur-ws.org/Vol-690/paper2.pdf PID : 41639 |
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来源: CEUR | |
【 摘 要 】
In this paper we describe an investigation into a social, community-based electricity and waste visualisation. We present a system that, through visualisations suitable for all ages, can display the electricity consumption and waste production of a community. This system, originally deployed online, was analysed during a month-long user study, which found that, although eliciting an initial popular response, was not sufficiently embedded in daily life to have a long term effect. Thus a separate device was prototyped to give the system a permanent, more pervasive presence in a household. Additionally, we argue that such a system could be easily adapted for personalised mobile use, and would benefit from the more frequent interactions with, for example, a user's mobile phone. We also present challenges in producing this interface on a mobile device, and open discussion on how this is best achieved.Categories and Subject DescriptorsH.5.2 [User Interfaces]: User-centred design|Input devices and strategies, Interaction Styles, PrototypingGeneral TermsDesign, Human Factors
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Files | Size | Format | View |
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Neighbourhood Wattch - Community Based Energy Visualisation For The Home | 2904KB | download |